Special Acknowledgments:
~ To John Bear for providing the voice overs for the level objectives.
~ To Epic games for the use of their UT2004 gaming engine, which allowed us to develop a playable demo of Combustion Down. Currently Combustion Down uses the UT2004 Character Sets and Weapons.
~ To all the team memebers of Implode Productions, Inc. for their hard work and dedication to making Combustion Down a reality. Click on developer's name to view thier bio.
Justin Phillips - Lead Art Director & Lead Environmental Artist
Don Squires - Lead Game Designer & Lead Level Designer
Rich Chatfield - Production Manager, Asst. Environmental Artist, Assit. Level Designer, Lead Cinematic Artist, & Website Design & Development
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